A surreal point-and-click adventure.
I created all the graphics for this. The wide range of backgrounds and variants, 90 in all, were a mix of 3D modeling, photo-manipulation and paint-overs all pulled into a crisp, clean, surreal style.
I also created all the HUD, inventory objects, mini-game and wrapper graphics.
This was a mobile title. The title page was designed with a few elements that could be easily manipulated for different aspect ratios, likewise the static screens had a certain amount of bleed so they could be rescaled and cropped by the code. The inventory boxes could be displayed in different locations to make better use of space in a widescreen situation.
Tools: Max, Photoshop.








